Understanding Aggro Management in Tower Rush Scenarios

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Use the arena tiles as a visual guide. Resetting aggro saves games. If you beloved this article therefore you would like to acquire more info with regards to tower rush kindly visit the web page.

In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.


If you cannot reliably predict which target an enemy unit will choose to attack, you are relying entirely on luck.


Vision and Targeting


Every single unit in the game possesses a hidden 'sight range' value, usually measured in invisible tiles.


As long as you place a building just barely inside the tank's sight range, the tank will alter its path and walk toward your building.


  • Use the arena tiles as a visual guide.
  • Resetting aggro saves games.
  • Flying units often have different pathing rules.

The Geometry of Defense


Large tanks have massive hitboxes, meaning melee defenders can attack them from slightly further away than smaller troops.


The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.


Aggro RuleHow to Exploit It
Closest Target LogicPlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attacker
Aggro Reset on StunThe tower will rescan and target the swarm

Drilling the Mechanics


Have a clanmate repeatedly send the same tank down the lane while you try to pull it to the center using different tiles.


You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.



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